

In the previous 12 months, a substantial number of developers had also left the company, citing a lack of creative autonomy and slow development progress as the reason for their departures. Daniel Neuburger, who had previously directed several Tomb Raider games at Crystal Dynamics, was the game director, until he left The Initiative in February 2022. In September 2021, The Initiative announced they would be partnering with Crystal Dynamics on the game's development. Shortly afterwards, God of War producer Rhonda Cox joined the company as senior producer for the game. In February 2021, Murray left The Initiative to rejoin Insomniac Games. Design director Drew Murray revealed that the game is being envisioned as a spy shooter, and that the studio wants the player character's physicality to play a bigger role than in traditional first-person shooters. According to a source, the game will run on Unreal Engine 4 and feature "various weapons, gadgets, and a camera surveillance system". Plans for the game had already been discussed before Gallagher joined The Initiative, with Xbox head Phil Spencer stating that the game is seen as an opportunity for protagonist Joanna Dark to diversify the Xbox family. Gallagher, who had previously worked on the 2013 Tomb Raider revival, chose to work on a Perfect Dark reboot after Microsoft presented him with a few opportunities. Perfect Dark is the first project by The Initiative, a Microsoft studio founded in 2018 and headed by Darrell Gallagher. Stay tuned in the meantime.Perfect Dark will take place in a near future world that has been torn apart by ecological disasters. No gameplay has been showcased thus far either, so we’ll need to wait for more details.
#Perfect dark xbox series#
Perfect Dark doesn’t have a release date but it’s in development for Xbox Series X/S and PC, along with launching on Game Pass. That’s a cool meme that people want to lean into, but again, we’ve gotta make sure that comes forward in the right way.” Sort of Bourne Identity, James Bond, kind of thing.
#Perfect dark xbox simulator#
“Of course, we want to work with them, particularly if they’ve made a game like that.” Booty also provided examples of titles like Age of Empires 4 and Microsoft Flight Simulator developed in collaboration with studios like Relic Entertainment and Asobo.Īs for how one goes about rebooting Joanna Dark for the modern age, Booty said, “Very carefully.” “Those things don’t always age well, and I think what’s super cool about Perfect Dark – what’s super cool about Joanna Dark – is the super agent fantasy. You’ve got this veteran team at Crystal Dynamics, a big triple-A team with over 100 people that becomes available. And I read online like, ‘Oh, this must mean there’s a problem or something.’ It’s quite the opposite. “Our Perfect Dark team down in Santa Monica… So we just did this big partnership with Crystal Dynamics. The idea of a single team under one roof doesn’t happen all that often anymore. Xbox Game Studios head Matt Booty recently spoke at PAX West 2022 regarding the collaboration and refuted rumors of development issues. The Initiative is working with Crystal Dynamics, a partnership which will continue despite the latter being acquired by The Embracer Group. Numerous other departures followed later, including game director Dan Neuburger, apparently due to disagreements over the studio’s structure. However, the announcement was followed by the departure of its design director.

It’s developed by The Initiative, as a reboot of the classic shooter franchise. Of the many games that Xbox Game Studios has in development without release dates is Perfect Dark.
